top of page

Animation

Terrorarium Gameplay Animations

Built for a Third Person Action Puzzle Game  |  Blender

cactusReact.gif

One of my favourite characters in the game, this is the reaction to the player. I loved playing with anticipation and timing on this one.

​

Modeled, textured, rigged, and animated in Blender.

Two enemies in engine reacting to the player's minions. I focused on making the animations snappy and readable from a distance. With the swinging enemy I wanted the animation to cover the largest distance possible for maximum carnage.

​

Models modified, textured, rigged, and animated in Blender.

temp109.gif
Worm_Run.gif

This guy, with his 6 toenail legs and large trunk, took some creative thinking to make believable movements.

​

Rigged and animated in Blender.

Art Assets

Terrorarium Art Assets

Built for a Third Person Action Puzzle Game  |  Modeled, Rigged, & Animated in Blender

colourSets.png

Texture sets I made for some of the game's enemies. I really enjoyed coming up with complementary colour palettes for the environments these guys would occupy.

​

Models modified and textured in Blender.

temp94t.png

A group of plants I modeled. I love using a modular approach to environment assets. 

​

Modeled in Blender.

bottom of page